The campaign was also insanely hard and I never got to see anything outside of Kislev/Empire. The mechanics also just straight up broke in my game around turn 200 To me while the game is better mechanically, the chaos race is a lot more grueling than the vortex to the point where it’s honestly probably going to be worse in my ends in repeat play through. And I don't even think this is purposefully bad, it's just one of those unrefined side effects that happens in pretty much everything.īut it's still a slog, and I'm crossing my fingers hoping that the devs didn't purposefully do it saying, "Yes, yes! Let's turn our campaigns into tedious, less fun slogs!"Īs a fun side effect of taking the gifts, once I was a soul behind, it felt really good to vanquish both Khorne and Ku'gath in the Tzeentch realm, and then close the only portal accessible to the Legion of Chaos while the Prince was stuck force marched out about 5% movement from it, thus equalizing me with the only other factions that were still in the race.Īfter 25 hours and 300 turns I’ve finally beat my hard mode Katarin. it might be on purpose, but purposefully bad is still bad. The game deliberately turning into a 150 turn circling-the-tarmac slog by design would be one of those "This is bad on purpose!" points, where. You're a cycle behind everyone else regardless of the interval. If portals popped every 5 turns, it would still hamper my potential win. Click to shrink.If it was 20/25 turns, it would hamper my potential win.
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